Raj Agrawal

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You are here: Home / Archives for Gameology

Why Boss Battles Are Losing Their Charm

July 25, 2012 by Raj Agrawal 1 Comment

Playing a game is like going through a familiar pattern – kill some enemies here, do some puzzles there, fight the area boss, and then repeat the whole process all over again. Every area in most games will build up the tension from start to end until the eventual boss battle. And boss battles are what make games so entertaining. A sudden spike in difficulty is always welcome. They disconnect you from the rest of the game world for a moment, and test you with whatever you have learnt up until then. But lately, boss fights are becoming more about button mashing than anything else. Traditionally, boss fights are supposed to be all about using your brains.

There is a difference between there being a hundred enemies on screen, and a single boss. Boss fights have to be thought over. Every boss either has a weakness, or some pattern using which we can get the upper hand. It has to be about observation and development of a strategy.

Deus Ex HR Boss Fight
A still from Deus Ex: Human Revolution

Deus Ex: Human revolution, while a brilliant game, loses its pace and sense of freedom when it comes to boss battles. Sadly, the past few games i’ve played have been anything but strategic in handling their boss fights. A prime example which comes to mind is Deus Ex : Human Revolution. The game as a whole is brilliant. There are so many choices in each and everything you can do; it’s a shame that the boss battles throw this concept of choice out of the window. Try defeating a boss using just gas grenades and a few punches and the end cut scene will still show them with bullet wounds and cuts all over. Also the boss battles are such that they promote the use of guns, rather than giving the player the choice to skip them entirely. Sure, this can be blamed on the fact that they hired another studio to orchestrate the boss fights, but poor foresight on part of the main development team is also to blame. Another reason for this is the over-monetization of gaming.

Franchises like Call of Duty have taken the focus away from making games unique; it’s all about the action and how the game is presented. Quick time events are intended to make the game as “cool” and “awesome” as possible, but they take away from any sort of strategy, or the boss having any sort of character. It’s all about guns and explosions, and all about black and white without even a hint of gray.

The End from Metal Gear Solid: Snake Eater is one of the most tension filled boss fights i’ve encountered. Good boss battles have always been rare, now more than ever. The best example of a boss battle that i would like to point out over here is ‘the end’ from Metal Gear Solid: Snake Eater (or Subsistence, depending on which version you have played). Never have I experienced such tension in a boss fight. Apart from the sniper mission in Call of Duty 4 (a time when call of duty was actually good), no other moment in gaming has had me at the edge of my seat as this one. This particular boss can take anywhere between 20 minutes to two hours to beat, and needs you to use almost every tool at your disposal. Snake eater was a stealth game, and most of the boss battles involved the use of stealth, which is rare these days.

I feel developers need to get back to their drawing boards and ask themselves – What is a boss fight all about? Is it simply a tool to show off the game’s engine? Or is it a way of giving the player the fulfillment that the other foes cannot? Either ways, it shouldn’t be about simply beating the boss and going to the next one. There should be some accomplishment of a goal pertaining to the story of the game, and should make the player contemplate about what has been done and achieved. Most of all, it should feel like a major hurdle in the progress of the game. That’s where games like Dark Souls shine, while others don’t.

Filed Under: Gameology Tagged With: dark souls, deus ex, metal gear solid

Retrospect – Lucrative Game Deals Of The Past Few Years

June 29, 2012 by Raj Agrawal Leave a Comment

Gaming is a very expensive hobby. Most games today sell for $60, and most of these games last for 10 hours. Earlier too gaming was expensive, but the games were longer, and provided more value for money. These days, most games are shortened under the pretext of providing the ultimate experience, which completely manages to hide itself while playing the actual games. Hence, it is important to appreciate those companies which try to pack in more in the development of their games, so that spending 60$ on a Dvd seems worth it. So these are some of the best deals to have been released in the past few years.

Splinter Cell: Chaos Theory

Splinter Cell Chaos Theory

I got this game for 40$, and this is the one game that I would never like to sell. It features what is probably the best Splinter Cell campaign, along with an awesome co-op mode and a versus mode. The campaign is an amazing mix of tense action and a good story. It lasts for a good 12-14 hours, and provides plenty of great set pieces. The versus mode features soldier vs spy action which builds up tension no matter what side you play on. But the star of the show is the co-op mode. The co-op mode features a number of unique missions which encourage co-operation and group thought rather than random traversal of the map. The co-op missions last for a good 6 hours, and combined with the single player campaign and the versus mode make up for an awesome package.

The Uncharted Series

Uncharted Trilogy Pack

The Uncharted series is undoubtedly one of the best game series ever created. Featuring edge of the seat action, brilliant set pieces, top of the line graphics, and great dialog, they make for experiences that Michael Bay can only dream of creating. All games in the trilogy have been widely praised and have become instant classics. As such, a pack which combines all three and sells for 60$ is a must buy and probably provides more value than any other deal out there.

Metal Gear Solid

Metal Gear Solid HD collection

Metal Gear Solid is probably the best stealth action franchise out there. It features great stories, outrageous characters, funny dialog, a legendary protagonist, and unforgettable boss battles, some of which can last for hours. The HD collection, available for the PS Vita, Xbox 360, and the PS3 is probably my favorite game collection of the lot. The Xbox 360 and the PS3 versions contain MGS2, MSG3, and MGS: Peace Walker, whereas the Vita version replaces Peace Walker with the original Metal Gear Solid. The transition from the previous generation of consoles to the current consoles is mostly bug free, and works pretty well. Overall a great deal for anyone wanting to play one of the best videogame series of all time.

The Orange Box

The Orange Box

No best deals list is ever going to be complete without the Orange Box. Valve have the tendency to outdo themselves, and they really outdid everybody’s expectations with the Orange Box. Containing Half Life 2, Half Life 2 : Episode 1 and 2, Team Fortress 2, and the critically acclaimed Portal, this will go down for many as the best deal of all time. Team Fortress 2 is considered by many to be the best multiplayer game out there, and Portal has become a brand in itself. That is the quality of games packed into just one 49$ box. I’m convinced – Valve can do no wrong.

The God Of War Series

God of War collection

Kratos has always been in my top protagonists list. He is more ‘gray’ than any protagonist i’ve seen, and this “I’m flawed because I am human” attitude of his combined with his rage is what makes him awesome. The original God of War introduced him to the world, while the sequel expanded upton the first game with some awesome set pieces. Packing these two games for the PS3 is probably the best chance one will have to experience these two gems. So if you have a PS3, and if you haven’t played these games before, buy this deal as soon as you can. It’s worth it and will set you up perfectly for God of War 3.

Unless Square Enix decide to pack all Final Fantasy’s into one box, I don’t think many deals out there will surpass the ones mentioned above. But hey, that’s just me. I’m sure I must have missed so many others, that many of you might have played.

Filed Under: Gameology Tagged With: god of war, half life, metal gear solid, portal, uncharted, valve

Can “God of War – Ascension” Ascend To The Top?

June 20, 2012 by Raj Agrawal 1 Comment

God of War – Ascension is the latest offering by Sony’s Santa Monica studios. After God of War 3, everybody wondered what was next for our beloved Kratos. Well, as it turns out, it’s right back to where it all started. Every end has a beginning, and that is exactly where Kratos is going.

God of War 2 was my favorite of the series. The original God of War introduced us to Kratos and his quest for revenge. God of War 3 completes this story with a rather flawed ending. But it was God of War 2 which mixed action with puzzle solving extremely well, which made the game unique in comparison to the other two. Don’t get me wrong, both the original and the last game in the series had many good puzzle solving elements and were brilliant games in general, but God of War 2 added time shifting to the mix and some truly incredible moments(horse riding anyone?) which really stood out in my opinion. After I was done with God of War 2, the bar was set extremely high. And as such, I wonder if Ascension can raise it ever higher.

Well for starters, the graphics have received an overhaul, which is a testament to the hard work done by Santa Monica, given how great God of War 3 looked at the time of release. Even the action element has received a big overhaul. If the game-play trailer is any indication, the latest entry in the series will be more action packed and more gruesome than ever. And who doesn’t like the extra dose of gore in a video-game? I certainly do.

God-of-War-Ascension
God of War Ascension

As far as the story and puzzle solving goes, we’ll have to wait and watch. The story of God of War 3, albeit good, was too convoluted for its own good. It raised as many questions as it managed to answer. If Ascension can combine the steady pacing of God of War 2 with the boss battles of God of War 3 and add an epic story into the mix, then we might just have the dream game we’ve been waiting for. And it’s fair to trust Santa Monica to achieve this. They’ve already given us three great games and a character fitting of the title of “God of War” .

Filed Under: Gameology Tagged With: god of war, sony

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