Raj Agrawal

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Why Dark Souls Is One Of The Best Games Ever Made

November 5, 2011 by Raj Agrawal 4 Comments

What is the best part about playing a video game? Is it the thrill of watching the visual effects of a plane crash through a building and the amazement of the graphical destruction caused by the building crashing down to pieces? Is it the Hollywood style action sequences which keep the adrenaline rush going till you eventually want to jump out from the window to try and catch that ledge? Is it the thrill of racing or playing in a football game which one might not be able to achieve in real life? All of these can qualify as perfectly valid reasons for playing video games. But for me, they’re a bit too superficial. My reasons for playing games are much more basic. For me, its all about failing and trying again to correct myself. The possibility of death and the chance of life after it really intrigue me. I love a challenge, and I love to be rewarded for playing well and punished for being stupid. And in that regard, I feel Dark Souls is the best game i’ve ever played.

dark souls 1
!

Improving on something like Demons Souls can be quite the challenge. Although the game did not have to create a name for itself from scratch like Demons Souls did, still when you set a standard, its always a challenge to better it. And the fact that Dark Souls has bettered its predecessor in almost every aspect speaks volumes about the developers determination to excel and make a name for themselves. But most of all, it commends their ability to make a great game. And Dark Souls is more than just a great game. It’s a love letter to all of the gamers who want a challenge, and who want to play something unique. And its not everybodys cup of tea. If you have never played demons souls, and if you’re a Call of Duty fan (I’m not trying to stereotype anybody, but if you haven’t played a difficult game before, then you wouldn’t be able to keep up with the sudden bump in difficulty levels), you’re going to get frustrated and probably regret spending $60 on this game. If you do like a challenge, and if you’ve played games like Far Cry and S.T.A.L.K.E.R., then you’re going to feel right at home.

dark souls 2
This will pierce you to no end

You will die a lot in Dark Souls, but every death is a lesson to be learned, and every time you correct you’re mistakes, as the game itself puts it, there will be “Imminent Elation”. And considering the fact that you’re going to die a lot of times, the satisfaction you’re going to get will be unparalleled. Another thing I love about such games is the epic boss fights, and Dark Souls has plenty of those, and almost all of them will have you frustrated enough to break your controller. This is one game which really personifies the idiom – “Patience is the best virtue”; you cannot go all swords blazing , or else you will die, which you will even if you don’t, but to a much lesser degree.

dark souls boss fight
You’re in for surprises. Lots of ’em.

Today, death in video games is handled very loosely. Games like Prey refrain from letting the player die in order to sustain the immersion. But I think death add layers of depth to immersion. When you have tried your best to reach the end of a level, the last thing you want to do is die, and this is where the prospect of death become nerve wrecking. Back in the old days, many games like Contra only granted a specific amount of lives to the player; lives gone, game over. These days, even the toughest of games will only spawn players at a check point infinitely. Hence, it becomes important to make the player earn his way to the next checkpoint. And no games exemplifies this more than Dark Souls. Realistically speaking, it may not the best game i’ve ever played. The experience that it gives is quite unlike anything. As the maiden in black from demons souls puts it,

Let strength be granted so the world might be mended, so the world might be mended.

That is exactly what you need in Dark Souls, along with a life worth of patience. After all, the true value of success can only be adjudged after a lot of failures, and any game which tries to personify this has to be good.

dark souls 3
Prepare to Die

Filed Under: Gameology Tagged With: dark souls, demon souls, far cry

Angry Birds to Knock Down The Great Wall 

October 11, 2011 by Raj Agrawal Leave a Comment

The Rovio company, who manufactures and markets the insanely popular Angry Birds game, has a not so subtle strategy to take over the world. The cast of characters have adorned things such as plush dolls, key chains, Halloween costumes, and every other piece of marketing paraphernalia you can think of. In only two years, the company’s owners have gained a net worth of over $12 billion and are looking to take their product to growing Chinese professional market. 

rovio angry birds
Angry birds

Popular American TV shows make references to the game in their scripts, Charlie Day’s character can be seen playing it in the movie Horrible Bosses, and in parodies of the British singer Adele. Just like any good marketing frenzy, the people at Rovio want to take their product to China. I still remember the perfect angry-bird-shooting experience on the Samsung Galaxy S2 phone we tested on.

Rovio, which is a Finnish company that started mobile development and marketing in 2003, created Angry Birds in 2009 in a clever response to the Swine Flu epidemic. Years earlier, people were concerned about contracting Avian Flu and the game takes a stab at the bird’s turn at revenge. Your job is to slingshot birds into pigs who have stolen their eggs. The concept is easy, addictive, and extremely marketable to the Chinese consumers who suffered with the stigma of the Avian Flu and now can take revenge on the western bred Swine Flu.

With the proliferation of smartphones amongst the Chinese population, the Angry Birds phenomenon is growing exponentially. The chairmen of Sang Cheng, the Chinese agent for the game, said that the game sold 100 million units six months ago and now stands at over 350 million. The game has been so popular in China because of the easy assimilation of the Chinese culture into the game.

The game has grown so fast in China that Rovio is looking to hold a national competition in China to see who the best player in the country is. The company will work with China Mobile to create the largest mobile game competition held in Beijing. This demonstrates how popular a simple slingshot game concept can become if marketed with such a diverse cultural appeal. Now the people of China will have the same massive distraction at work as the Americans.

Filed Under: Gameology

Is Blizzard Forgetting Their Fan Base?

September 29, 2011 by Raj Agrawal 1 Comment

Blizzard have been the connoisseurs of PC gaming for more than a decade now. They’ve made countless classics over the years and have always been counted as one of the best developers out there. Anyone who knows how much they make from World of Warcraft will know that what I just said, is an obvious understatement. They must have made enough money by now to start their own country. And they don’t need to go out of their way to make this happen. They release one game in 3-4 years and still make more than most development teams shelling out 2 games in a year. It is this money that seems to be getting over their heads.


Blizzard
Blizzard branding

Blizzard was always a company focused on the quality of games. The efforts that they put in the development of their games clearly suggests that. You will never see a blizzard game being half assed, or being released with a lot of bugs; simply put they have a standard for quality, and they try to maintain it to the best of their ability. As far as game development goes, they have always been as good as they were 10 years back. But, as far as making gamers the top priority, I think their stance has become slightly apathetic.

Starcraft
Starcraft 2

There are many reasons for this and although they’re not that severe, still they can be bothersome if you’re a Blizzard fan. Firstly, they haven’t released a new game in a long long time. In the past 7 years, Blizzard have released just 2 games, out of which one is a sequel and the other is the most popular MMO in the world. I agree that they have to give commitment to World of Warcraft, but that does not mean giving up on developing other games entirely. And this pattern is here to stay. It might be sometime since we see a new game from Blizzard. Titan is on the horizon, but there is Diablo 3 before that, and the 2 Starcraft 2 expansions are in queue as well, so don’t expect to see anything new from Blizzard for the next 5 years.

Another thing that bothers me is their growing restrictions that they have imposed on their games. Some of the decisions taken by Blizzard are simply outrageous. Starcraft 2 was released without LAN support, which was one of the most important aspects of the first game according to me; this is probably to curb piracy. But, it isn’t helping the cause as the game has been pirated almost 2 million times. On the contrary, restricting LAN play has caused many problems on the professional scene. And this approach is only getting stronger. Diablo 3 will require a constant internet connection even for single player. Plus, it will have some form of DRM on release. All this is quite anti-gamer if you ask me. The last thing a gamer wants is the game shutting down cause the internet isn’t working. Hence, so many of the youtube videos of people breaking the keyboards in frustration.

The next original property on their production queue also happens to be an MMO! This might sound like an unreasonable rant, but i always like the single player games over MMO’s. They have the loot to lure players in, but nothing beats a great story. This only adds weight to the fact that they’re swimming in money, and can’t get enough of it. Also, their pricing scheme for digital downloads in foreign countries is ridiculous. I live in India, and i had to pay almost 3000rs(80$) for my copy of Starcraft 2. And its the kind of game that you can’t wait to get your hands on, and that only adds to the frustration.


After such a long rant, i’m sure i’ll be the first person to buy all of blizzards products. It’s the quality that i can’t let go off. I’m a blizzard fanboy through and through, and i cannot wait for diablo 3, and to see what they have under wraps with Titan. But, i do wish they realize that gamers determine the success or failure of a game, so staying loyal to them is more important than building an empire out of cash…

Filed Under: Gameology Tagged With: blizzard, diablo, world of warcraft

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